No such thing as a silly question: product design edition

12.11.2020

A little while ago we opened up our social channels and told you to ask us anything. The results were… oddly sensible? When we said ‘there’s no such thing as a silly question’ we were honestly expecting more silly questions. See here for some engineering and science answers – and here for a general FAQ about RHA.

This week we’ve given some of the product design-y-er questions to our product design team – namely Sam and David – who are responsible for our products from day zero. Currently they’re working on [SECRET], [SECRET] and [SECRET] which is very exciting!

How much smaller can earbuds get?

Very small! We would love to design something which never leaves the ear. In reality, this is a while away - but battery and component size development has moved exponentially over the last 5-10 years. Tech is definitely heading in the right direction.

How do you get ideas for new headphones?

There are a lot of answers to this question. Quite often new products stem from technological advancement; so we’re always looking out for new technologies to test and develop. When we find one which we think is interesting – and that would benefit our user – we start to think of new product ideas.

It also sounds obvious – but most of the best product ideas come through collaborative discussion within the design team. As a team we can identify problems which maybe aren't obvious – things that haven't been noticed before – and work out ways to fix them.

What kind of materials would you like to use on future products?

We've been lucky to work with lots of different metals, plastics – even ceramics – at RHA. Looking into the future we're excited by composites and sustainable materials; things which are both lightweight and planet-friendly.

It's 2020 - how have Events affected the way you design?

We are still managing to work despite… well, everything that’s happened this year. We were already pretty comfortable with video calls with companies all over the world, so it was quite a smooth transition to video within the team.

You can’t really replace the team atmosphere; it can be more difficult to get a sense of momentum when working on your own, and we miss the spontaneity of getting up from your screen and bouncing ideas around.

Have you had any odd sources of inspiration?

No comment. That would be revealing too much.
It's all about having your finger on the pulse.


So there you have it. If you have any other questions, well you missed your chance. But keep an eye on our social channels for more opportunities to Ask Us Anything. (Except that.)

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